Ajout support lvgl

This commit is contained in:
Snorky 2025-01-10 00:44:49 +01:00
commit f0f84754a5
7 changed files with 1229 additions and 15 deletions

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@ -1,3 +1,4 @@
idf_component_register(SRCS "wifi_connect.c" "main.c" idf_component_register(SRCS "wifi_connect.c" "main.c" "lcd.c"
PRIV_REQUIRES esp_wifi nvs_flash PRIV_REQUIRES esp_wifi nvs_flash
REQUIRES lvgl esp_lcd driver esp_lcd_touch_gt911
INCLUDE_DIRS ".") INCLUDE_DIRS ".")

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@ -3,3 +3,5 @@ dependencies:
idf: idf:
version: '>=4.1.0' version: '>=4.1.0'
lvgl/lvgl: ^8.3.11
espressif/esp_lcd_touch_gt911: ^1.1.0

306
main/lcd.c Normal file
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#include "esp_log.h"
#include "esp_err.h"
#include "esp_lcd_panel_ops.h"
#include "esp_lcd_panel_rgb.h"
#include "esp_lcd_touch_gt911.h" // from managed component
#include "driver/spi_master.h"
#include "esp_lcd_touch.h"
#include "driver/i2c.h"
//#include "driver/i2c_master.h"
#include "driver/gpio.h"
#include "lvgl.h"
#include "lcd.h"
#include<unistd.h>
#define TAG "ESP-Display"
const i2c_port_t i2c_master_port = I2C_NUM_0;
static SemaphoreHandle_t xGuiSemaphore = NULL;
static TaskHandle_t g_lvgl_task_handle;
static void lcd_lvgl_flush_cb(lv_disp_drv_t *drv, const lv_area_t *area, lv_color_t *color_map)
{
esp_lcd_panel_handle_t panel_handle = (esp_lcd_panel_handle_t) drv->user_data;
int offsetx1 = area->x1;
int offsetx2 = area->x2;
int offsety1 = area->y1;
int offsety2 = area->y2;
esp_lcd_panel_draw_bitmap(panel_handle, offsetx1, offsety1, offsetx2 + 1, offsety2 + 1, color_map);
lv_disp_flush_ready(drv);
}
esp_err_t InitI2C(void)
{
i2c_config_t conf = {
.mode = I2C_MODE_MASTER,
.sda_io_num = TOUCH_PIN_SDA,
.scl_io_num = TOUCH_PIN_SCL,
.sda_pullup_en = GPIO_PULLUP_ENABLE,
.scl_pullup_en = GPIO_PULLUP_ENABLE,
.master = {
.clk_speed = TOUCH_FREQ_HZ,
},
.clk_flags = I2C_SCLK_SRC_FLAG_FOR_NOMAL
};
ESP_LOGI(TAG, "Initializing I2C");
i2c_param_config(i2c_master_port, &conf);
return i2c_driver_install(i2c_master_port, conf.mode, 0, 0, 0);
}
uint16_t map(uint16_t n, uint16_t in_min, uint16_t in_max, uint16_t out_min, uint16_t out_max)
{
return (n - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
}
void process_coordinates(esp_lcd_touch_handle_t tp, uint16_t *x, uint16_t *y, uint16_t *strength, uint8_t *point_num, uint8_t max_point_num)
{
//
// in gt911_touchpad_read we ask for a single (1) measurement, so we do not loop over all points.
//
*x = map(*x, TOUCH_H_RES_MIN, TOUCH_H_RES_MAX, 0, LCD_H_RES);
*y = map(*y, TOUCH_V_RES_MIN, TOUCH_V_RES_MAX, 0, LCD_V_RES);
}
void gt911_touch_init(esp_lcd_touch_handle_t *tp)
{
esp_lcd_panel_io_handle_t tp_io_handle = NULL;
//esp_lcd_panel_io_i2c_config_t tp_io_handle = ESP_LCD_TOUCH_IO_I2C_GT911_CONFIG();
const esp_lcd_panel_io_i2c_config_t tp_io_config = { .dev_addr = ESP_LCD_TOUCH_IO_I2C_GT911_ADDRESS,
.on_color_trans_done = NULL,
.user_ctx = NULL,
.control_phase_bytes = 1,
.dc_bit_offset = 0,
.lcd_cmd_bits = 16,
.lcd_param_bits = 0,
.flags = {
.dc_low_on_data = 0,
.disable_control_phase = 1,
} };
const esp_lcd_touch_config_t tp_cfg = {
.x_max = LCD_H_RES,
.y_max = LCD_V_RES,
.rst_gpio_num = TOUCH_PIN_RESET,
.int_gpio_num = TOUCH_PIN_INT,
.levels = {
.reset = 0,
.interrupt = 0,
},
.flags = {
.swap_xy = 0,
.mirror_x = 0,
.mirror_y = 0,
},
.process_coordinates = process_coordinates, // callback to fix coordinates between gt911 and display
.interrupt_callback = NULL
};
//esp_lcd_touch_handle_t tp;
ESP_ERROR_CHECK(esp_lcd_new_panel_io_i2c((esp_lcd_i2c_bus_handle_t)i2c_master_port, &tp_io_config, &tp_io_handle));
ESP_ERROR_CHECK(esp_lcd_touch_new_i2c_gt911(tp_io_handle, &tp_cfg, tp));
}
static void gt911_touchpad_read(lv_indev_drv_t *indev_drv, lv_indev_data_t *data)
{
esp_lcd_touch_handle_t tp = (esp_lcd_touch_handle_t)indev_drv->user_data;
assert(tp);
uint16_t touchpad_x;
uint16_t touchpad_y;
uint8_t touchpad_cnt = 0;
esp_lcd_touch_read_data(tp);
bool touchpad_pressed = esp_lcd_touch_get_coordinates(tp, &touchpad_x, &touchpad_y, NULL, &touchpad_cnt, 1);
if (touchpad_pressed && touchpad_cnt > 0)
{
data->point.x = touchpad_x;
data->point.y = touchpad_y;
data->state = LV_INDEV_STATE_PRESSED;
}
else
{
data->state = LV_INDEV_STATE_RELEASED;
}
}
//extern "C"
void lvgl_acquire(void)
{
TaskHandle_t task = xTaskGetCurrentTaskHandle();
if (g_lvgl_task_handle != task)
{
xSemaphoreTake(xGuiSemaphore, portMAX_DELAY);
}
}
//extern "C"
void lvgl_release(void)
{
TaskHandle_t task = xTaskGetCurrentTaskHandle();
if (g_lvgl_task_handle != task)
{
xSemaphoreGive(xGuiSemaphore);
}
}
void lvUpdateTask(void *)
{
while(true)
{
vTaskDelay(pdMS_TO_TICKS(20));
if (pdTRUE == xSemaphoreTake(xGuiSemaphore, portMAX_DELAY))
{
lv_task_handler();
xSemaphoreGive(xGuiSemaphore);
}
}
}
esp_err_t LCDInit(void)
{
static lv_disp_draw_buf_t disp_buf; // contains internal graphic buffer(s) called draw buffer(s)
static lv_disp_drv_t disp_drv; // contains callback functions
static lv_indev_drv_t indev_drv_tp;
static esp_lcd_touch_handle_t tp;
static esp_lcd_panel_handle_t panel_handle = NULL;
gpio_config_t bk_gpio_config = {
.pin_bit_mask = 1ULL << LCD_PIN_BK_LIGHT,
.mode = GPIO_MODE_OUTPUT,
.pull_up_en = GPIO_PULLUP_DISABLE,
.pull_down_en = GPIO_PULLDOWN_DISABLE,
.intr_type = GPIO_INTR_DISABLE
};
esp_lcd_rgb_panel_config_t panel_config = {
.clk_src = LCD_CLK_SRC_DEFAULT, // PLL_F160M
.timings = {
.pclk_hz = LCD_PIXEL_CLOCK_HZ,
.h_res = LCD_H_RES,
.v_res = LCD_V_RES,
.hsync_pulse_width = 4,
.hsync_back_porch = 8,
.hsync_front_porch = 8,
.vsync_pulse_width = 4,
.vsync_back_porch = 8,
.vsync_front_porch = 8,
.flags = {
.hsync_idle_low = false,
.vsync_idle_low = false,
.de_idle_high = false,
.pclk_active_neg = true,
.pclk_idle_high = false
}
},
.data_width = 16,
.bits_per_pixel = 0,
.num_fbs = 2,
.bounce_buffer_size_px = 0, //4 * LCD_H_RES,
.sram_trans_align = 0,
.psram_trans_align = 64,
.hsync_gpio_num = LCD_PIN_HSYNC,
.vsync_gpio_num = LCD_PIN_VSYNC,
.de_gpio_num = LCD_PIN_DE,
.pclk_gpio_num = LCD_PIN_PCLK,
.disp_gpio_num = LCD_PIN_DISP_EN,
.data_gpio_nums = {
LCD_PIN_DATA0,
LCD_PIN_DATA1,
LCD_PIN_DATA2,
LCD_PIN_DATA3,
LCD_PIN_DATA4,
LCD_PIN_DATA5,
LCD_PIN_DATA6,
LCD_PIN_DATA7,
LCD_PIN_DATA8,
LCD_PIN_DATA9,
LCD_PIN_DATA10,
LCD_PIN_DATA11,
LCD_PIN_DATA12,
LCD_PIN_DATA13,
LCD_PIN_DATA14,
LCD_PIN_DATA15
},
.flags = {
.disp_active_low = 0,
.refresh_on_demand = 0,
.fb_in_psram = true,
.double_fb = true,
.no_fb = 0,
.bb_invalidate_cache = 0
}
};
ESP_LOGI(TAG, "Turn off LCD backlight");
ESP_ERROR_CHECK(gpio_config(&bk_gpio_config));
ESP_LOGI(TAG, "Install RGB LCD panel driver");
ESP_ERROR_CHECK(esp_lcd_new_rgb_panel(&panel_config, &panel_handle));
#if SYNC
esp_lcd_rgb_panel_event_callbacks_t cbs = {
.on_vsync = example_on_vsync_event,
};
ESP_ERROR_CHECK(esp_lcd_rgb_panel_register_event_callbacks(panel_handle, &cbs, &disp_drv));
#endif
ESP_LOGI(TAG, "Initialize RGB LCD panel");
ESP_ERROR_CHECK(esp_lcd_panel_reset(panel_handle));
ESP_ERROR_CHECK(esp_lcd_panel_init(panel_handle));
ESP_LOGI(TAG, "Initialize LVGL library");
lv_init();
ESP_LOGI(TAG, "Allocate separate LVGL draw buffers from PSRAM");
void *buf1 = heap_caps_malloc(LCD_H_RES * 100 * sizeof(lv_color_t), MALLOC_CAP_SPIRAM);
assert(buf1);
void *buf2 = heap_caps_malloc(LCD_H_RES * 100 * sizeof(lv_color_t), MALLOC_CAP_SPIRAM);
assert(buf2);
//
// initialize LVGL draw buffers
//
lv_disp_draw_buf_init(&disp_buf, buf1, buf2, LCD_H_RES * 100);
ESP_LOGI(TAG, "Register display driver to LVGL");
lv_disp_drv_init(&disp_drv);
disp_drv.hor_res = LCD_H_RES;
disp_drv.ver_res = LCD_V_RES;
disp_drv.flush_cb = lcd_lvgl_flush_cb;
disp_drv.draw_buf = &disp_buf;
disp_drv.user_data = panel_handle;
lv_disp_drv_register(&disp_drv);
//
// setup/configure input device:
//
ESP_LOGI(TAG,"Waiting driver correctly charged!");
sleep(1);
ESP_ERROR_CHECK(InitI2C());
gt911_touch_init(&tp);
// Register a touchpad input device
lv_indev_drv_init(&indev_drv_tp);
indev_drv_tp.type = LV_INDEV_TYPE_POINTER;
indev_drv_tp.read_cb = gt911_touchpad_read;
indev_drv_tp.user_data = tp;
xGuiSemaphore = xSemaphoreCreateMutex();
if (lv_indev_drv_register(&indev_drv_tp))
{
xTaskCreatePinnedToCore(&lvUpdateTask, "lv_update", 4096, NULL, tskIDLE_PRIORITY, &g_lvgl_task_handle, 1);
return ESP_OK;
}
return ESP_FAIL;
}

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main/lcd.h Normal file
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#pragma once
#include "esp_err.h"
//
// hardware configuration for the ESP32-8048S043 board
//
#define LCD_H_RES 800
#define LCD_V_RES 480
//
// min / max determined by printing x/y coordinates while pressing different locations on the display
// can be reproduced by printing the numbers in process_coordinates before calling the map function
//
#define TOUCH_H_RES_MIN 0
#define TOUCH_H_RES_MAX 477
#define TOUCH_V_RES_MIN 0
#define TOUCH_V_RES_MAX 269
//
// Serious distortion going above 18Mhz:
//
#define LCD_PIXEL_CLOCK_HZ (18 * 1000 * 1000)
//
// GPIO numbers determined from ESP32-8048S043-1.png
//
#define LCD_BK_LIGHT_ON_LEVEL 1
#define LCD_BK_LIGHT_OFF_LEVEL !LCD_BK_LIGHT_ON_LEVEL
#define LCD_PIN_BK_LIGHT (gpio_num_t)GPIO_NUM_2 //
#define LCD_PIN_HSYNC (gpio_num_t)GPIO_NUM_39 // HSYNC
#define LCD_PIN_VSYNC (gpio_num_t)GPIO_NUM_41 // VSYNC
#define LCD_PIN_DE (gpio_num_t)GPIO_NUM_40 // DE
#define LCD_PIN_PCLK (gpio_num_t)GPIO_NUM_42 // DCLK
#define LCD_PIN_DATA0 (gpio_num_t)GPIO_NUM_8 // B3
#define LCD_PIN_DATA1 (gpio_num_t)GPIO_NUM_3 // B4
#define LCD_PIN_DATA2 (gpio_num_t)GPIO_NUM_46 // B5
#define LCD_PIN_DATA3 (gpio_num_t)GPIO_NUM_9 // B6
#define LCD_PIN_DATA4 (gpio_num_t)GPIO_NUM_1 // B7
#define LCD_PIN_DATA5 (gpio_num_t)GPIO_NUM_5 // G2
#define LCD_PIN_DATA6 (gpio_num_t)GPIO_NUM_6 // G3
#define LCD_PIN_DATA7 (gpio_num_t)GPIO_NUM_7 // G4
#define LCD_PIN_DATA8 (gpio_num_t)GPIO_NUM_15 // G5
#define LCD_PIN_DATA9 (gpio_num_t)GPIO_NUM_16 // G6
#define LCD_PIN_DATA10 (gpio_num_t)GPIO_NUM_4 // G7
#define LCD_PIN_DATA11 (gpio_num_t)GPIO_NUM_45 // R3
#define LCD_PIN_DATA12 (gpio_num_t)GPIO_NUM_48 // R4
#define LCD_PIN_DATA13 (gpio_num_t)GPIO_NUM_47 // R5
#define LCD_PIN_DATA14 (gpio_num_t)GPIO_NUM_21 // R6
#define LCD_PIN_DATA15 (gpio_num_t)GPIO_NUM_14 // R7
#define LCD_PIN_DISP_EN (gpio_num_t)GPIO_NUM_NC // not connected
#define TOUCH_PIN_RESET (gpio_num_t)GPIO_NUM_38 // REST
#define TOUCH_PIN_SCL (gpio_num_t)GPIO_NUM_20
#define TOUCH_PIN_SDA (gpio_num_t)GPIO_NUM_19
#define TOUCH_PIN_INT (gpio_num_t)GPIO_NUM_18
#define TOUCH_FREQ_HZ (400000)
esp_err_t LCDInit(void);
#ifdef __cplusplus
extern "C" {
#endif
void lvgl_acquire(void);
#ifdef __cplusplus
}
#endif
#ifdef __cplusplus
extern "C" {
#endif
void lvgl_release(void);
#ifdef __cplusplus
}
#endif

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main/lv_conf.h Normal file
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/**
* @file lv_conf.h
* Configuration file for v8.3.6
*/
/*
* Copy this file as `lv_conf.h`
* 1. simply next to the `lvgl` folder
* 2. or any other places and
* - define `LV_CONF_INCLUDE_SIMPLE`
* - add the path as include path
*/
/* clang-format off */
#if 1 /*Set it to "1" to enable content*/
#ifndef LV_CONF_H
#define LV_CONF_H
#include <stdint.h>
/*====================
COLOR SETTINGS
*====================*/
/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
#define LV_COLOR_DEPTH 16
/*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
#define LV_COLOR_16_SWAP 0
/*Enable features to draw on transparent background.
*It's required if opa, and transform_* style properties are used.
*Can be also used if the UI is above another layer, e.g. an OSD menu or video player.*/
#define LV_COLOR_SCREEN_TRANSP 0
/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
* 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
#define LV_COLOR_MIX_ROUND_OFS 0
/*Images pixels with this color will not be drawn if they are chroma keyed)*/
#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/
/*=========================
MEMORY SETTINGS
*=========================*/
/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
#define LV_MEM_CUSTOM 0
#if LV_MEM_CUSTOM == 0
/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
#define LV_MEM_SIZE (48U * 1024U) /*[bytes]*/
/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
#define LV_MEM_ADR 0 /*0: unused*/
/*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
#if LV_MEM_ADR == 0
#undef LV_MEM_POOL_INCLUDE
#undef LV_MEM_POOL_ALLOC
#endif
#else /*LV_MEM_CUSTOM*/
#define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
#define LV_MEM_CUSTOM_ALLOC malloc
#define LV_MEM_CUSTOM_FREE free
#define LV_MEM_CUSTOM_REALLOC realloc
#endif /*LV_MEM_CUSTOM*/
/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
*You will see an error log message if there wasn't enough buffers. */
#define LV_MEM_BUF_MAX_NUM 16
/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
#define LV_MEMCPY_MEMSET_STD 0
/*====================
HAL SETTINGS
*====================*/
/*Default display refresh period. LVG will redraw changed areas with this period time*/
#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
/*Input device read period in milliseconds*/
#define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*/
/*Use a custom tick source that tells the elapsed time in milliseconds.
*It removes the need to manually update the tick with `lv_tick_inc()`)*/
#define LV_TICK_CUSTOM 1
#if LV_TICK_CUSTOM
// #define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
// #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
/*If using lvgl as ESP32 component*/
#define LV_TICK_CUSTOM_INCLUDE "esp_timer.h"
#define LV_TICK_CUSTOM_SYS_TIME_EXPR ((esp_timer_get_time() / 1000LL))
#endif /*LV_TICK_CUSTOM*/
/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
*(Not so important, you can adjust it to modify default sizes and spaces)*/
#define LV_DPI_DEF 130 /*[px/inch]*/
/*=======================
* FEATURE CONFIGURATION
*=======================*/
/*-------------
* Drawing
*-----------*/
/*Enable complex draw engine.
*Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
#define LV_DRAW_COMPLEX 1
#if LV_DRAW_COMPLEX != 0
/*Allow buffering some shadow calculation.
*LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
*Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
#define LV_SHADOW_CACHE_SIZE 0
/* Set number of maximally cached circle data.
* The circumference of 1/4 circle are saved for anti-aliasing
* radius * 4 bytes are used per circle (the most often used radiuses are saved)
* 0: to disable caching */
#define LV_CIRCLE_CACHE_SIZE 4
#endif /*LV_DRAW_COMPLEX*/
/**
* "Simple layers" are used when a widget has `style_opa < 255` to buffer the widget into a layer
* and blend it as an image with the given opacity.
* Note that `bg_opa`, `text_opa` etc don't require buffering into layer)
* The widget can be buffered in smaller chunks to avoid using large buffers.
*
* - LV_LAYER_SIMPLE_BUF_SIZE: [bytes] the optimal target buffer size. LVGL will try to allocate it
* - LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE: [bytes] used if `LV_LAYER_SIMPLE_BUF_SIZE` couldn't be allocated.
*
* Both buffer sizes are in bytes.
* "Transformed layers" (where transform_angle/zoom properties are used) use larger buffers
* and can't be drawn in chunks. So these settings affects only widgets with opacity.
*/
#define LV_LAYER_SIMPLE_BUF_SIZE (24 * 1024)
#define LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE (3 * 1024)
/*Default image cache size. Image caching keeps the images opened.
*If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
*With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
*However the opened images might consume additional RAM.
*0: to disable caching*/
#define LV_IMG_CACHE_DEF_SIZE 0
/*Number of stops allowed per gradient. Increase this to allow more stops.
*This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
#define LV_GRADIENT_MAX_STOPS 2
/*Default gradient buffer size.
*When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
*LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
*If the cache is too small the map will be allocated only while it's required for the drawing.
*0 mean no caching.*/
#define LV_GRAD_CACHE_DEF_SIZE 0
/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
*LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
*The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
#define LV_DITHER_GRADIENT 0
#if LV_DITHER_GRADIENT
/*Add support for error diffusion dithering.
*Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
*The increase in memory consumption is (24 bits * object's width)*/
#define LV_DITHER_ERROR_DIFFUSION 0
#endif
/*Maximum buffer size to allocate for rotation.
*Only used if software rotation is enabled in the display driver.*/
#define LV_DISP_ROT_MAX_BUF (10*1024)
/*-------------
* GPU
*-----------*/
/*Use Arm's 2D acceleration library Arm-2D */
#define LV_USE_GPU_ARM2D 0
/*Use STM32's DMA2D (aka Chrom Art) GPU*/
#define LV_USE_GPU_STM32_DMA2D 0
#if LV_USE_GPU_STM32_DMA2D
/*Must be defined to include path of CMSIS header of target processor
e.g. "stm32f7xx.h" or "stm32f4xx.h"*/
#define LV_GPU_DMA2D_CMSIS_INCLUDE
#endif
/*Use SWM341's DMA2D GPU*/
#define LV_USE_GPU_SWM341_DMA2D 0
#if LV_USE_GPU_SWM341_DMA2D
#define LV_GPU_SWM341_DMA2D_INCLUDE "SWM341.h"
#endif
/*Use NXP's PXP GPU iMX RTxxx platforms*/
#define LV_USE_GPU_NXP_PXP 0
#if LV_USE_GPU_NXP_PXP
/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
* and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
* has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
*0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
*/
#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
#endif
/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
#define LV_USE_GPU_NXP_VG_LITE 0
/*Use SDL renderer API*/
#define LV_USE_GPU_SDL 0
#if LV_USE_GPU_SDL
#define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
/*Texture cache size, 8MB by default*/
#define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
/*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
#define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
#endif
/*-------------
* Logging
*-----------*/
/*Enable the log module*/
#define LV_USE_LOG 0
#if LV_USE_LOG
/*How important log should be added:
*LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
*LV_LOG_LEVEL_INFO Log important events
*LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
*LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
*LV_LOG_LEVEL_USER Only logs added by the user
*LV_LOG_LEVEL_NONE Do not log anything*/
#define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
/*1: Print the log with 'printf';
*0: User need to register a callback with `lv_log_register_print_cb()`*/
#define LV_LOG_PRINTF 0
/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
#define LV_LOG_TRACE_MEM 1
#define LV_LOG_TRACE_TIMER 1
#define LV_LOG_TRACE_INDEV 1
#define LV_LOG_TRACE_DISP_REFR 1
#define LV_LOG_TRACE_EVENT 1
#define LV_LOG_TRACE_OBJ_CREATE 1
#define LV_LOG_TRACE_LAYOUT 1
#define LV_LOG_TRACE_ANIM 1
#endif /*LV_USE_LOG*/
/*-------------
* Asserts
*-----------*/
/*Enable asserts if an operation is failed or an invalid data is found.
*If LV_USE_LOG is enabled an error message will be printed on failure*/
#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/
#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/
#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/
/*Add a custom handler when assert happens e.g. to restart the MCU*/
#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
#define LV_ASSERT_HANDLER while(1); /*Halt by default*/
/*-------------
* Others
*-----------*/
/*1: Show CPU usage and FPS count*/
#define LV_USE_PERF_MONITOR 0
#if LV_USE_PERF_MONITOR
#define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
#endif
/*1: Show the used memory and the memory fragmentation
* Requires LV_MEM_CUSTOM = 0*/
#define LV_USE_MEM_MONITOR 0
#if LV_USE_MEM_MONITOR
#define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
#endif
/*1: Draw random colored rectangles over the redrawn areas*/
#define LV_USE_REFR_DEBUG 0
/*Change the built in (v)snprintf functions*/
#define LV_SPRINTF_CUSTOM 0
#if LV_SPRINTF_CUSTOM
#define LV_SPRINTF_INCLUDE <stdio.h>
#define lv_snprintf snprintf
#define lv_vsnprintf vsnprintf
#else /*LV_SPRINTF_CUSTOM*/
#define LV_SPRINTF_USE_FLOAT 0
#endif /*LV_SPRINTF_CUSTOM*/
#define LV_USE_USER_DATA 1
/*Garbage Collector settings
*Used if lvgl is bound to higher level language and the memory is managed by that language*/
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
#define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
#endif /*LV_ENABLE_GC*/
/*=====================
* COMPILER SETTINGS
*====================*/
/*For big endian systems set to 1*/
#define LV_BIG_ENDIAN_SYSTEM 0
/*Define a custom attribute to `lv_tick_inc` function*/
#define LV_ATTRIBUTE_TICK_INC
/*Define a custom attribute to `lv_timer_handler` function*/
#define LV_ATTRIBUTE_TIMER_HANDLER
/*Define a custom attribute to `lv_disp_flush_ready` function*/
#define LV_ATTRIBUTE_FLUSH_READY
/*Required alignment size for buffers*/
#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
* E.g. __attribute__((aligned(4)))*/
#define LV_ATTRIBUTE_MEM_ALIGN
/*Attribute to mark large constant arrays for example font's bitmaps*/
#define LV_ATTRIBUTE_LARGE_CONST
/*Compiler prefix for a big array declaration in RAM*/
#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
/*Place performance critical functions into a faster memory (e.g RAM)*/
#define LV_ATTRIBUTE_FAST_MEM
/*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
#define LV_ATTRIBUTE_DMA
/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
*should also appear on LVGL binding API such as Micropython.*/
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
#define LV_USE_LARGE_COORD 0
/*==================
* FONT USAGE
*===================*/
/*Montserrat fonts with ASCII range and some symbols using bpp = 4
*https://fonts.google.com/specimen/Montserrat*/
#define LV_FONT_MONTSERRAT_8 0
#define LV_FONT_MONTSERRAT_10 0
#define LV_FONT_MONTSERRAT_12 0
#define LV_FONT_MONTSERRAT_14 1
#define LV_FONT_MONTSERRAT_16 0
#define LV_FONT_MONTSERRAT_18 0
#define LV_FONT_MONTSERRAT_20 0
#define LV_FONT_MONTSERRAT_22 0
#define LV_FONT_MONTSERRAT_24 0
#define LV_FONT_MONTSERRAT_26 0
#define LV_FONT_MONTSERRAT_28 0
#define LV_FONT_MONTSERRAT_30 0
#define LV_FONT_MONTSERRAT_32 0
#define LV_FONT_MONTSERRAT_34 0
#define LV_FONT_MONTSERRAT_36 0
#define LV_FONT_MONTSERRAT_38 0
#define LV_FONT_MONTSERRAT_40 0
#define LV_FONT_MONTSERRAT_42 0
#define LV_FONT_MONTSERRAT_44 0
#define LV_FONT_MONTSERRAT_46 0
#define LV_FONT_MONTSERRAT_48 0
/*Demonstrate special features*/
#define LV_FONT_MONTSERRAT_12_SUBPX 0
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/
#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
/*Pixel perfect monospace fonts*/
#define LV_FONT_UNSCII_8 0
#define LV_FONT_UNSCII_16 0
/*Optionally declare custom fonts here.
*You can use these fonts as default font too and they will be available globally.
*E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
#define LV_FONT_CUSTOM_DECLARE
/*Always set a default font*/
#define LV_FONT_DEFAULT &lv_font_montserrat_14
/*Enable handling large font and/or fonts with a lot of characters.
*The limit depends on the font size, font face and bpp.
*Compiler error will be triggered if a font needs it.*/
#define LV_FONT_FMT_TXT_LARGE 0
/*Enables/disables support for compressed fonts.*/
#define LV_USE_FONT_COMPRESSED 0
/*Enable subpixel rendering*/
#define LV_USE_FONT_SUBPX 0
#if LV_USE_FONT_SUBPX
/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
#define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/
#endif
/*Enable drawing placeholders when glyph dsc is not found*/
#define LV_USE_FONT_PLACEHOLDER 1
/*=================
* TEXT SETTINGS
*=================*/
/**
* Select a character encoding for strings.
* Your IDE or editor should have the same character encoding
* - LV_TXT_ENC_UTF8
* - LV_TXT_ENC_ASCII
*/
#define LV_TXT_ENC LV_TXT_ENC_UTF8
/*Can break (wrap) texts on these chars*/
#define LV_TXT_BREAK_CHARS " ,.;:-_"
/*If a word is at least this long, will break wherever "prettiest"
*To disable, set to a value <= 0*/
#define LV_TXT_LINE_BREAK_LONG_LEN 0
/*Minimum number of characters in a long word to put on a line before a break.
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
/*Minimum number of characters in a long word to put on a line after a break.
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
/*The control character to use for signalling text recoloring.*/
#define LV_TXT_COLOR_CMD "#"
/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
*The direction will be processed according to the Unicode Bidirectional Algorithm:
*https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
#define LV_USE_BIDI 0
#if LV_USE_BIDI
/*Set the default direction. Supported values:
*`LV_BASE_DIR_LTR` Left-to-Right
*`LV_BASE_DIR_RTL` Right-to-Left
*`LV_BASE_DIR_AUTO` detect texts base direction*/
#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
#endif
/*Enable Arabic/Persian processing
*In these languages characters should be replaced with an other form based on their position in the text*/
#define LV_USE_ARABIC_PERSIAN_CHARS 0
/*==================
* WIDGET USAGE
*================*/
/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
#define LV_USE_ARC 1
#define LV_USE_BAR 1
#define LV_USE_BTN 1
#define LV_USE_BTNMATRIX 1
#define LV_USE_CANVAS 1
#define LV_USE_CHECKBOX 1
#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/
#define LV_USE_IMG 1 /*Requires: lv_label*/
#define LV_USE_LABEL 1
#if LV_USE_LABEL
#define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
#define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/
#endif
#define LV_USE_LINE 1
#define LV_USE_ROLLER 1 /*Requires: lv_label*/
#if LV_USE_ROLLER
#define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
#endif
#define LV_USE_SLIDER 1 /*Requires: lv_bar*/
#define LV_USE_SWITCH 1
#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/
#if LV_USE_TEXTAREA != 0
#define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
#endif
#define LV_USE_TABLE 1
/*==================
* EXTRA COMPONENTS
*==================*/
/*-----------
* Widgets
*----------*/
#define LV_USE_ANIMIMG 1
#define LV_USE_CALENDAR 1
#if LV_USE_CALENDAR
#define LV_CALENDAR_WEEK_STARTS_MONDAY 0
#if LV_CALENDAR_WEEK_STARTS_MONDAY
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
#else
#define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
#endif
#define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
#define LV_USE_CALENDAR_HEADER_ARROW 1
#define LV_USE_CALENDAR_HEADER_DROPDOWN 1
#endif /*LV_USE_CALENDAR*/
#define LV_USE_CHART 1
#define LV_USE_COLORWHEEL 1
#define LV_USE_IMGBTN 1
#define LV_USE_KEYBOARD 1
#define LV_USE_LED 1
#define LV_USE_LIST 1
#define LV_USE_MENU 1
#define LV_USE_METER 1
#define LV_USE_MSGBOX 1
#define LV_USE_SPAN 1
#if LV_USE_SPAN
/*A line text can contain maximum num of span descriptor */
#define LV_SPAN_SNIPPET_STACK_SIZE 64
#endif
#define LV_USE_SPINBOX 1
#define LV_USE_SPINNER 1
#define LV_USE_TABVIEW 1
#define LV_USE_TILEVIEW 1
#define LV_USE_WIN 1
/*-----------
* Themes
*----------*/
/*A simple, impressive and very complete theme*/
#define LV_USE_THEME_DEFAULT 1
#if LV_USE_THEME_DEFAULT
/*0: Light mode; 1: Dark mode*/
#define LV_THEME_DEFAULT_DARK 0
/*1: Enable grow on press*/
#define LV_THEME_DEFAULT_GROW 1
/*Default transition time in [ms]*/
#define LV_THEME_DEFAULT_TRANSITION_TIME 80
#endif /*LV_USE_THEME_DEFAULT*/
/*A very simple theme that is a good starting point for a custom theme*/
#define LV_USE_THEME_BASIC 1
/*A theme designed for monochrome displays*/
#define LV_USE_THEME_MONO 1
/*-----------
* Layouts
*----------*/
/*A layout similar to Flexbox in CSS.*/
#define LV_USE_FLEX 1
/*A layout similar to Grid in CSS.*/
#define LV_USE_GRID 1
/*---------------------
* 3rd party libraries
*--------------------*/
/*File system interfaces for common APIs */
/*API for fopen, fread, etc*/
#define LV_USE_FS_STDIO 0
#if LV_USE_FS_STDIO
#define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*API for open, read, etc*/
#define LV_USE_FS_POSIX 0
#if LV_USE_FS_POSIX
#define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*API for CreateFile, ReadFile, etc*/
#define LV_USE_FS_WIN32 0
#if LV_USE_FS_WIN32
#define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
#define LV_USE_FS_FATFS 0
#if LV_USE_FS_FATFS
#define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*PNG decoder library*/
#define LV_USE_PNG 0
/*BMP decoder library*/
#define LV_USE_BMP 0
/* JPG + split JPG decoder library.
* Split JPG is a custom format optimized for embedded systems. */
#define LV_USE_SJPG 0
/*GIF decoder library*/
#define LV_USE_GIF 0
/*QR code library*/
#define LV_USE_QRCODE 0
/*FreeType library*/
#define LV_USE_FREETYPE 0
#if LV_USE_FREETYPE
/*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
#define LV_FREETYPE_CACHE_SIZE (16 * 1024)
#if LV_FREETYPE_CACHE_SIZE >= 0
/* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
/* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
/* if font size >= 256, must be configured as image cache */
#define LV_FREETYPE_SBIT_CACHE 0
/* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
/* (0:use system defaults) */
#define LV_FREETYPE_CACHE_FT_FACES 0
#define LV_FREETYPE_CACHE_FT_SIZES 0
#endif
#endif
/*Rlottie library*/
#define LV_USE_RLOTTIE 0
/*FFmpeg library for image decoding and playing videos
*Supports all major image formats so do not enable other image decoder with it*/
#define LV_USE_FFMPEG 0
#if LV_USE_FFMPEG
/*Dump input information to stderr*/
#define LV_FFMPEG_DUMP_FORMAT 0
#endif
/*-----------
* Others
*----------*/
/*1: Enable API to take snapshot for object*/
#define LV_USE_SNAPSHOT 0
/*1: Enable Monkey test*/
#define LV_USE_MONKEY 0
/*1: Enable grid navigation*/
#define LV_USE_GRIDNAV 0
/*1: Enable lv_obj fragment*/
#define LV_USE_FRAGMENT 0
/*1: Support using images as font in label or span widgets */
#define LV_USE_IMGFONT 0
/*1: Enable a published subscriber based messaging system */
#define LV_USE_MSG 0
/*1: Enable Pinyin input method*/
/*Requires: lv_keyboard*/
#define LV_USE_IME_PINYIN 0
#if LV_USE_IME_PINYIN
/*1: Use default thesaurus*/
/*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/
#define LV_IME_PINYIN_USE_DEFAULT_DICT 1
/*Set the maximum number of candidate panels that can be displayed*/
/*This needs to be adjusted according to the size of the screen*/
#define LV_IME_PINYIN_CAND_TEXT_NUM 6
/*Use 9 key input(k9)*/
#define LV_IME_PINYIN_USE_K9_MODE 1
#if LV_IME_PINYIN_USE_K9_MODE == 1
#define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3
#endif // LV_IME_PINYIN_USE_K9_MODE
#endif
/*==================
* EXAMPLES
*==================*/
/*Enable the examples to be built with the library*/
#define LV_BUILD_EXAMPLES 0
/*===================
* DEMO USAGE
====================*/
/*Show some widget. It might be required to increase `LV_MEM_SIZE` */
#define LV_USE_DEMO_WIDGETS 0
#if LV_USE_DEMO_WIDGETS
#define LV_DEMO_WIDGETS_SLIDESHOW 0
#endif
/*Demonstrate the usage of encoder and keyboard*/
#define LV_USE_DEMO_KEYPAD_AND_ENCODER 0
/*Benchmark your system*/
#define LV_USE_DEMO_BENCHMARK 0
#if LV_USE_DEMO_BENCHMARK
/*Use RGB565A8 images with 16 bit color depth instead of ARGB8565*/
#define LV_DEMO_BENCHMARK_RGB565A8 0
#endif
/*Stress test for LVGL*/
#define LV_USE_DEMO_STRESS 0
/*Music player demo*/
#define LV_USE_DEMO_MUSIC 0
#if LV_USE_DEMO_MUSIC
#define LV_DEMO_MUSIC_SQUARE 0
#define LV_DEMO_MUSIC_LANDSCAPE 0
#define LV_DEMO_MUSIC_ROUND 0
#define LV_DEMO_MUSIC_LARGE 0
#define LV_DEMO_MUSIC_AUTO_PLAY 0
#endif
/*--END OF LV_CONF_H--*/
#endif /*LV_CONF_H*/
#endif /*End of "Content enable"*/

View File

@ -1,27 +1,91 @@
#include <stdio.h>
#include <stdlib.h>
#include "nvs_flash.h" #include "nvs_flash.h"
#include "esp_log.h" #include "esp_log.h"
#include "lwip/err.h" #include "lwip/err.h"
#include "lwip/sys.h" #include "lwip/sys.h"
#include "wifi_connect.h"
#include "esp_system.h" #include "esp_system.h"
#include "esp_err.h" #include "esp_err.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "freertos/semphr.h"
#include "freertos/event_groups.h"
#include "driver/gpio.h"
#include "lvgl.h"
#include "sdkconfig.h"
#include "lcd.h"
#include "wifi_connect.h"
bool color = false;
static const char *TAG = "Main"; static const char *TAG = "Main";
void example_lvgl_demo_ui(lv_obj_t *scr);
static void touch_event(lv_event_t *e)
{
uint8_t n = rand()%0xff;
if (e->code == LV_EVENT_CLICKED)
{
lv_obj_t *label = (lv_obj_t*)e->user_data;
if ( ! color) {
lv_obj_set_style_text_color(label, lv_color_hex(0xFFFFFF), 0);
color = true;
}
else {
lv_obj_set_style_text_color(label, lv_color_hex(0x000000), 0);
color = false;
}
}
}
void app_main(void) void app_main(void)
{ {
//Initialize NVS ESP_ERROR_CHECK(LCDInit());
esp_err_t ret = nvs_flash_init();
if (ret == ESP_ERR_NVS_NO_FREE_PAGES || ret == ESP_ERR_NVS_NEW_VERSION_FOUND) { lv_obj_t *scr = lv_disp_get_scr_act(NULL);
ESP_ERROR_CHECK(nvs_flash_erase()); lv_obj_set_style_bg_color(scr,lv_palette_main(LV_PALETTE_GREEN),LV_PART_MAIN);
lv_obj_t *label= lv_label_create(scr);
lv_obj_align(label, LV_ALIGN_CENTER, 0, 0);
lv_obj_set_style_text_color(label, lv_color_hex(0x123456), 0);
//lv_obj_set_style_text_color(label, LV_COLOR_MAKE16(0xff, 0x00, 0x00), 0);
lv_label_set_text_static(label, "TheGame");
lv_obj_add_event_cb(scr, touch_event, LV_EVENT_CLICKED, label);
//
// turn on lcd backlight, to prevent displaying noise
//
gpio_set_level(LCD_PIN_BK_LIGHT, LCD_BK_LIGHT_ON_LEVEL);
//
// run the Espressif logo demo
//
//example_lvgl_demo_ui(scr);
//Initialize NVS
esp_err_t ret = nvs_flash_init();
if (ret == ESP_ERR_NVS_NO_FREE_PAGES || ret == ESP_ERR_NVS_NEW_VERSION_FOUND) {
ESP_ERROR_CHECK(nvs_flash_erase());
ret = nvs_flash_init(); ret = nvs_flash_init();
} }
ESP_ERROR_CHECK(ret);
ESP_LOGI(TAG, "ESP_WIFI_MODE_STA"); ESP_ERROR_CHECK(ret);
wifi_init_sta(); ESP_LOGI(TAG, "ESP_WIFI_MODE_STA");
wifi_init_sta();
ESP_LOGI(TAG,"End of main"); ESP_LOGI(TAG,"End of main");
} }

View File

@ -6,6 +6,7 @@
#include "esp_wifi.h" #include "esp_wifi.h"
#include "wifi_connect.h" #include "wifi_connect.h"
#include "esp_log.h" #include "esp_log.h"
#include "unistd.h"
@ -85,6 +86,7 @@ void wifi_init_sta(void)
ESP_LOGI(TAG, "wifi_init_sta finished."); ESP_LOGI(TAG, "wifi_init_sta finished.");
/* Waiting until either the connection is established (WIFI_CONNECTED_BIT) or connection failed for the maximum /* Waiting until either the connection is established (WIFI_CONNECTED_BIT) or connection failed for the maximum
* number of re-tries (WIFI_FAIL_BIT). The bits are set by event_handler() (see above) */ * number of re-tries (WIFI_FAIL_BIT). The bits are set by event_handler() (see above) */
EventBits_t bits = xEventGroupWaitBits(s_wifi_event_group, EventBits_t bits = xEventGroupWaitBits(s_wifi_event_group,